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NICK JANECKI

SENIOR ARTIST

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• LEAD • DESIGN • MANAGE • 

I have skills and experience to take your vision and design and

execute it

within a 

budget

that makes

sense.

INDUSTRIAL STRENGTH

FIDGET SPINNER

•PIPELINE•

I primarily work in Maya and Modo for modeling and animation. I have a working proficiency of mechanical & character rigging. I use Substance Painter to texture and previs materials, Zbrush for sculpting and baking maps. Arnold, Octane, Redshift for rendering.

I use a variety of other software for specialized tasks.

Realflow Marvelous Designer HDR Lightstudio Photoshop AE NUKE Illustrator 3DS Max Procreate Pixplant

Jira Perforce Excel Word Scrivener Smart Sheets Teams

•BRANDS•

Below are just a few of the brands I've worked with

CONTACT
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