
NICK JANECKI
SENIOR ARTIST
•PIPELINE•
I primarily work in Maya and C4D for modeling and animation. I have a working proficiency of mechanical & character rigging. I use Substance Painter to texture and previs materials, Zbrush for sculpting and baking maps. Arnold, Octane, Redshift for rendering.
I use a variety of other software for specialized tasks.
Realflow •Marvelous Designer •HDR Lightstudio •Photoshop •AE •NUKE •Illustrator •3DS Max •Procreate •Pixplant
Jira •Perforce •Excel •Word •Scrivener •Smart Sheets •Teams
• LEAD • DESIGN • MANAGE • CREATE •
I have skills and experience to take your vision and design and execute it
within a budget that makes sense.
LEAD
I have experience leading projects solo or as leading from the front on a team.
DESIGN
I can design and execute your vision no matter the complexity.
MANAGE
Managed a small team of artists in various facets of the business ranging from design to execution. Managed multiple outside vendors.
CREATE
I live to create. The processes and workflows will change as quickly as technology does but the need to create never does.
•BRANDS•
Below are just a few of the brands I've worked with