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PORTFOLIO

Some of the work below was created exclusively by myself directly for the end client, while some of the work was created with the help of other artists on the team.

MOTION REEL

Gears Maya - Substance - Arnold Renderer - AE - Photoshop - Responsible for entire shot

Law & Order Maya - Substance - Arnold Renderer - AE - Photoshop

Responsible for modeling, rigging, animation, texturing, materials & Lighting

The Offer Maya - Responsible for rigging & animation of CGI environment elements

Werewolf By Night Maya - Zbrush - Responsible for digidouble of Jovan, Animatronic Head - model/retopo claw weapon

Haunting In Wicker Park Maya - Zbrush - Substance Painter - Vray - Quixel - Responsible for BG elements: neighbor's houses retopo, texture creation on neighbors / houses down the street, CTA train textures & lookdev, train tracks & bridge textures & lookdev - set dressing - retopo two ghosts, rigged & animated 

Grapes & Jewelry Maya - Modo - AE - Photoshop - Responsible for entire shot

Trek Maya - Modo - Photoshop - Responsible for modeling, shader creation in Modo, animation & lookDev

Clash of Clans Maya - C4D - Redshift - AE - Photoshop - Substance

                            Goblin Goblet Maya - Character animation

                            New Battle Machine Skin C4D - Redshift - Maya - Arnold - AE - Responsible for rendering, comping snow and shatter effect

                            Lunar New Year YouTube Maya - C4D - Redshift - AE - Scene lookdev, rigged & animated fish & clam, comped effects

                            Brave The North C4D - Redshift - AE - Responsible for rendering, comping snow & wind effects

                            Clashmas Recipes C4D - Maya - Redshift - Photoshop - AE - Responsible for book animation - page layout and imagery

                            Mashup Madness Photoshop - AE - Responsible for 2D puppet rigging & animation - paint overs 

Voyr Maya - Modo - Responsible for animation, modeling, shader

Aleve Maya - Modo - nCloth - Photoshop - Responsible for modeling, cloth sim, texturing & animation of simmed elements

One-A-Day Maya - Modo - nCloth - AE - Photoshop - Responsible for modeling, texturing & Lighting, animation

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ALCOHOL

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